remembered. Personally, I think that going to prose was the best thing
that DnR could do, as I find the script format for that kind of
storytelling (sentimental comedy, for the most part) to be a waste.
I don't agree :) I think script format works quite well for comedy,
better than prose in some cases.
Not always. I remember someone saying that dialogue is better
handled in script, but there is one very major exception, particularly
when applied to humor: the ability to not attribute spoken words. You can
take a passage of dialogue between a few characters, stick them in quotes,
and not say who it is. Why? Two different approaches: a) it should be
painfully obvious who's saying what, or b) the dialogue by itself is good
enough that it doesn't matter who's saying what, even to the point that it
detracts from it when you show who's saying what. Do you know what I mean?
Risking the inflation of my own ego, let me quote a short scene from
Evanjellydonut, part 1:
------------------------------------------------
"Have they found Rei yet?"
"Yes. She's in the gym, pounding a punching bag. She seems to be an
excellent kickboxer."
"You're kidding."
"No."
"Better get her in here soon."
"Who's going to do it?"
"Umm...."
------------------------------------------------
I mean, to actually say who's saying what here interrupts the
flow, even for such a short bit of dialogue. (I would have rather quoted
something from a Pratchett book, as he does this sort of thing
magnificently, but it's a little late, and I can't remember anything right
now.)
Ack. Best get to bed.
>From Andrew Huang, brought to you by his computer, Oddzilla
Oddzilla says, "Mmmmm...Evanjellydonut...."
http://www.hcs.harvard.edu/~alhuang/
Harvard Anime Society, President