Subject: [FFML] (FF),(BGC/AD&D) N&DSylia's choice pt2(Final Draft)+Request
From: "david leroy lindquist jr." <fido@rma.edu>
Date: 3/14/1998, 4:40 AM
To: ffml posting
CC: fido@rma.edu
Reply-to:
fido@rma.edu

Hi!

This is a combined posting for me
The list of characters below(Yes it is
attached.Sorry Elsa!)are my idea of
what the characters from the Bubblegum
Adventure universe(What I'm calling the
dream parts of this flick)should be. I 
need some help in deciding which Advanced 
Dungeon and Dragons classes would be best 
for some of the anime characters. Any with a
'?' after the = sign are the ones I'm having
trouble with. Please respond by private e-mail.
I might do a series of fics set in this universe.

Anyway, I want to say thanks to Elsa Bibat for
her review of the previous copy.It helped a lot!

-- David Lindquist fido@rma.edu UNKNOWN=You can either be the master of your future or a slave to your past. It's your call."

1. SAILOR MOON
Sailor Moon=?
Sailor Mercury=Wu Jen(magic user)
Sailor Mars=Shukenja(cleric)
Sailor Jupiter=Kensai or Samurai(fighter/palidin)
Sailor Venus=Bushi/Ninja(fighter/ninja)
Tuxedo Mask=Samurai


2. GUNSMITH CATS
Rally Vincent=Kensai(swords)
May Hopkins=Kensai(grenades)
Becky ?=yakuza?

3. LOVELY ANGELS(D**** PAIR)
Kei=Demigoddess [formerly Bushi/Ninja]
Yuri=Demigoddess[formerly Wu Jen/Ninja]
Mughi=?

4. GOGOL 13, THE PROFESSIONAL
Gogol 13=Assassin

5. BEAN BANDIT
Bean Bandit=Yakuza
Stingray=Kensai(Katana)

6 VAMPIRE HUNTER D
Vampire Hunter D= ?


8. PROJECT A-KO
Eiko=Samurai
Biko=Wu Jen
Ciko=?






       FAN FICTION: Nightmares and Dreams
       SERIES: Bubblegum Crisis 
       STORY 1: Sylia's Choice 

               part 2

                 by

         David Lindquist
--------------------------------------------------------------------------------------

Disclaimer: Bubble Gum Crisis and all characters are
the copyright of AIC. All Oriental adventures are the 
copyright of TSR. They are used without permission.

--------------------------------------------------------------------------------------

FORWARD: This is part 2 of my fan fiction. Unfortunately
I won't be able to begin writing part 3 until after April.
But to make up for it, I might make a timeline based 
on this fanfiction. It will involve more than just BGC. See 
the afterwords for a possible list of who will be involved. 
C&C and  MST welcome. Enjoy!

     This story takes place one week after BGC video 
no. 6 (Red Eyes).


-------------------------------------------------------------------------------------

 Sylia stared at her half-eaten meal while she regained 
some of her composure. *I must keep my mind on our 
job, * she thought, as Sylia mentally subdued the 
doubts within her. * If Mason is alive, I will need all my 
abilities to defeat him and I can't afford any distractions. *
With the emotions again under control, Sylia quickly 
finished her meal. Sylia then slowly bowed her 
head and closed her eyes. 
                  "I AM DONE WITH ALL YOU 
PROVIDED," she spoke, then clapped her 
hands together twice and commanded,  
                 "BE GONE!! " 
     At her command both the tray and futon 
disappeared in a flash of white light, leaving nothing 
behind to indicate their existence. 
                 "Again you have my thanks," she 
whispered. Sylia then stood up and walked towards 
the far end of her bed chamber. Against the far wall 
the shrine of Walakomu sat, almost as if it anticipated
a request. On the shrine laid her weapons and the 
various parts that made up the O-yorio battle armor 
she used. Sylia stopped a few steps from the front 
of the shrine, untied the belt that secured her night 
clothes and let them slide down into a pile at her feet. 
Her nude body shivered slightly despite the warmth 
of the chamber. She knelt on one knee and bowed 
her head.
                "WALAKOMU, AGAIN I MUST ASK FOR
THE USE OF YOUR ARMOR SO I MAY DEFEAT MY
ENEMIES?" she spoke. Sylia lifted her head to look at 
the small statue of an o-yorio armored warrior set in 
the middle of the shrine. In her mind, the weariness 
she battled earlier resurfaced and a part of her hoped 
that Walakomu would not grant the request. That hope 
vanished as the statue began to glow with a golden light. 
The glow expanded until it covered her katanas and every 
piece of armor on the shrine. * The decision has been 
made, * she thought as she again mentally forced the 
emotions from her mind. *Walakomu granted my 
request and I must succeed in my goal. *
               "My thanks," she sighed. Sylia leaned 
forward, and picked up the clothing she wore 
under the armor. As she put on the various 
garments, Sylia's thoughts turned to the question 
that haunted her for the past week. * How 
could he survive? * Sylia mentally asked herself, 
*I know my blade pierced his heart and if that didn't 
do it, dropping the castle on him should of 
completely crushed his body. * She just slipped on 
the kobakama when Sylia remembered a little known
legend. It stated that there existed a spell so evil, the 
gods decreed that any who used it would face their 
wraith. The spell supposedly allowed a powerful mage 
or priest to become a form of undead called a lich. 
Sylia froze as the possible answer formed in her 
mind. *Mason possessed an almost fanatical 
obsession for ancient history, * she thought as the 
color drained from her face. * and a copy of the spell 
could have survived through the purges, especially 
with the confusion of the Gods War. If he rediscovered
it....* Her body shuddered slightly at the thought. 
Walakomu's nemesis, the Dragon Lord, transformed 
himself into a lich and his power rivaled the gods.  
Sylia quickly finished dressing, deciding not to tell the 
others about her revelation without more proof. She 
gave her clothes a final check. Satisfied, Sylia began to 
don the O-yorio armor. As Sylia put on the armor, she 
carefully adjusted each piece until it fit comfortably. 
She made a final adjustment to her hachi-maki, then 
reached for and retrieved the two scabbards that held 
her katanas, Kotetu and Muramasa. *I have gone 
through a lot of battles with these blades, * she 
reminisced, * but if I'm correct, this is going to be the 
truest test of my skill. * Sylia then proceeded to strap the 
katanas on her back. 
              "Tap.....tap....tap."   
              "Come in Nene-chan," Sylia said, fastening
the final strap of the scabbards. She watched the chamber 
door slide open and her student enter. Nene wore her normal 
journey attire; blue pants, a pair of high boots, and a pink 
blouse with the opening tied all the way up to the nape of 
her neck. Attached to her belt hung the two tai-fa. The blue 
hooded, magical cloak she wore perfectly accented her 
clothing. With the hood folded back, it showed Nene's pinned 
back pink-red hair. * She looks so mature in those clothes, 
* Sylia thought with a bit of pride. * Like a true sorceress of 
power. I taught her well. * Nene bowed then spoke.
              "We are ready to leave, sensei," she stated
in a level voice.
              "Excellent," Sylia replied, "I want 
you to get three necklaces of adaptation from the 
armory then meet me at the entrance." Nene turned 
to comply with her order. As Sylia watched her 
leave, she came to a decision . Sylia turned to the 
shrine and picked up a small pouch. Opening it, 
she reached in and pulled out a small golden pin.  
* I'll give the teleport brooch to her before we leave, * 
she thought. * At least she will have a means of escape 
if we fall in battle and it will give Mackie some piece of 
mind. * She returned the brooch to the pouch then tied 
it to her belt. * Time to leave, * Sylia thought as she 
retrieved the kabuto and put it on. Sylia then concentrated 
her thoughts on the O-yorio armor. A second later, she 
felt the mempo appear in place over her face.
              "Perfect," she said to herself. With a 
thought, she dispelled the face mask. * I'm ready. * 
Sylia left her chamber and walked through the 
hallways towards the main entrance. As she strolled 
around the last corner, Sylia couldn't help but smile
slightly. Nene patiently stood by the entrance with the
three necklaces clutched in her hand. * She's definitely
come a long way from the serving girl we met at that inn, *
Sylia thought, as the memory of that timid girl rose to the
forefront.
               "Sensei!" Nene said, an eager look adorned 
her young face. "I have the necklaces you wanted." 
               "Thank you, Nene," Sylia replied.
"Take one for yourself and give the other two to 
Priss and Linna. We may need them on the job." 
               "Hai, Sensei," Nene confirmed as she took
one of the necklaces and placed it around her neck.
"I'll do it as soon as I see them."
                "Nene," Sylia said, her smile replaced 
with a slight frown. "I want you to wear this." She 
reached into her pouch, pulled out a small emerald 
brooch and handed it to her. "It's enchanted with 
a one charge teleport spell. It will take you to 
a place near Raven's knoll." Nene looked at the 
brooch with a confused expression.
                "Thank you, Sensei," Nene responded
then asked, "But why give this to me?"
                "If we fall into a trap and there is 
no way to overcome it," Sylia said, her face 
expressionless, "I want you to use it to save yourself."
                "I can't do that, Sensei!!!" Nene wailed, 
her eyes wide with shock. "I have a responsibility to
you....."
                "And _I_  have an responsibility as your 
sensei to protect you," Sylia replied, cutting Nene off 
in mid sentence then she sighed. "Nene, "she  
said," It would put my mind at ease to know that you 
have a means of escape so please don't argue with 
me on this point." Sylia watch as her student's face took
on a defeated expression .
                "O.. o-kay," Nene said. She brushed back 
the cloak she wore and pinned the brooch on her 
blouse. She then returned the cloak back to its original 
position.
                 "Besides," Sylia said with a sly smile. "If 
anything happened to you, Mackie would never 
forgive me."  Sylia watched Nene as she lowered 
her head and blushed furiously at her remark. 
                 "Are you ready to go?" Sylia asked 
after it appeared Nene regained some of her 
composure.
                 "Hai, sensei," Nene said still showing
some redness in her cheeks.
                 "Let's go then," Sylia replied as she 
opened the door. Nene followed right behind. They 
walked through the opened entranceway and exited 
the cottage. She noticed the red hue of the dawn 
casting it's rays over all of the countryside. * Another 
bad omen, * Sylia thought glancing at the red sky. 
              "It's about time you two showed up!" Linna 
said with a note of frustration in her voice. "It's not easy
holding three horses by yourself you know!"
Sylia turned and looked at her fellow kensai. Linna 
wore her usual forest green chainmail. The razor chain, 
Linna's weapon of choice, hung coiled on her belt.  
She held the reigns of Sylia's and Nene's horses in one
hand, the other clutched the reigns of her own steed. Next 
to Linna, Priss already sat upon her horse, her blue 
leather armor creaking softly as she shifted in the saddle.
Sylia could tell from the amused expression on the bushi 
warrior's face that Priss took some pleasure from Linna's 
problem.
                "Nene," Sylia said, "would you go and 
relieve Linna of our mounts?"
                "Hai, sensei," Nene replied. She walked 
over to their horses and took the reigns from Linna.
                 "Here," Nene said, as she held out the 
necklaces in her other hand towards her teammates.
" Sensei wants you and Priss to wear one of these."
Linna took the necklace and placed it around her
neck. She then marched to the side of her horse 
and lifted herself into it's saddle. With an angry 
expression, she turned and glared at Priss.
                 "You could have at least went to see 
what took them so long! " Linna hissed.
                "They're here now aren't they?" Priss 
responded with a smirk on her face as she slipped 
on her own necklace .
Sylia ignored the bickering that developed between
them and turned back to the cottage. She smiled as 
she raised her right arm to the sky.
                "ORIGAMI COTTAGE!!" She commanded.
                "REVERT!"
As Sylia finished the command words a blue light 
surrounded the cottage. The cottage shimmered 
slightly changing into a colorless version of itself. It 
then folded itself in half. It continued folding itself 
until it was the size of a teacup. The storage process 
done, Sylia walked over and picked up the small 
paper replica of the cottage. As she walked to her 
horse Sylia pushed the paper replica together, 
flattening it out entirely and placed it in a small bag 
that hung on her horse's saddle. 
                  "I wish I could create things like that," 
Nene sighed.
                  "Keep studying and someday you will," 
Sylia said, settling herself in the saddle. She
 watched as Nene climbed onto the horse, 
petting its neck gently after she settled into the 
saddle. Sylia then looked at the others.
                 "Everyone ready?" She asked.
                 "Hai!!" the other three Knight Sabers 
replied almost in unison. 
                 "Knight Sabers! Sanjo!!" she shouted, 
digging her heels into the horse's ribs and galloping 
down the road. The other three followed right 
behind her. They traveled for most of the morning 
noticing the gradual change in the countryside from 
flat green fields to rocky brown hills. As they rode, 
the moods of the Knight Sabers changed with the 
terrain, becoming grim and determined. The sun 
approached midday when they neared the 
rendezvous point. 
                   "How much further? "Linna asked, 
wiping the sweat from her eyes. 
                   "It should be just over this hill, "Nene 
replied, pointing at the hill in front of them. 
Sylia looked around the area as they rode towards 
the hill. * Something's not right, * she thought. 
                   "Knight Sabers! Stop!!" she ordered. 
The others halted their horses, slight confusion 
shown on their faces.                   
                   "What's wrong?" Priss asked.
 Sylia didn't look at Priss when she answered. Her 
eyes fixed on the top of the hill in front of them. 
Trying to get some clue as to what lay beyond it.
                   "There are no sentries posted," she 
said.
                   "So?" Priss replied testily. "They 
probably think everyone's too scared to bother 
them. Arrogant bastards. " 
                    "No, Priss," Nene interrupted. "It 
is standard procedure to post them."
                   "Nene is correct," Sylia said. Taking 
her eyes off the hilltop, she turned to the others. 
                    "Ready your weapons but don't draw 
them unless I tell you to, "Sylia ordered as she 
reached back and undone the loops that held her two 
katanas in their scabbards. Her preparations 
complete, she watched Priss adjust her battle ax  
for easier access. The predatory smile on her face 
told Sylia that she hoped for the chance to use it. 
* Always eager for a fight Priss? * she thought. 
* Well, I think you will have more than enough 
opportunity to satisfy your bloodlust before 
this ends. *
                     "Ready, sensei," Nene said,
her hands nervously fidgeting with the ends of the 
her horses' reigns. 
                      "Excellent," She replied. "This is what 
we will do. I will take point. Linna, you're the 
rearguard. Nene, prepare a fog cloud spell to cover 
us in case we have to retreat and Priss," Sylia said 
looking at the blue leather armored bushi warrior, 
"your with me." 
The others quickly agreed to the plan then moved 
into their positions. After they signaled their 
readiness, the Knight Sabers began the trek up the 
hill. As they rode up, Sylia tried to mentally prepared 
herself for the worst. When they reached the hills 
summit, nothing could have prepared her for what 
she saw on the other side.
    The torn and mutilated corpses of numerous 
soldiers and their mounts littered the hill slope. Their 
blood created small streams that flowed to the 
bottom of the hill. Among the remains laid their 
weapons, most of them shattered and broken. The 
trail of death and destruction continued through 
the remnants of a large military encampment. Blood 
from the hill pooled near the various shredded tents 
deposited around the destroyed carts and shelters. 
Beyond the camp, they spotted about forty stone 
statues, all facing the same point in the road that led 
to the abandoned temple. The statues appeared as 
if they were attacking the same area, and some 
even rode horseback. At that point in the road set a 
small chest with an unidentifiable, severed head 
place on top.
                    "Who...what could have done this?" 
Nene asked, eyes brimming with tears.
                    "Mason," Sylia replied, her face 
emotionless except for a fiery rage building in her 
eyes. "Let's move."
They carefully trotted down the hill and through the 
camp, trying to avoid corpses and scanning the 
scene in an effort to spot a possible ambush. The 
stench of the bodies would have overwhelmed them 
if not for the necklaces Sylia given them. Sylia 
glanced at the statues as they rode past. *I should 
change them back, * she thought. * They might 
provide some useful information if nothing else. * 
Her stomach felt ill with the very thought of her 
giving aid to any Genom troops. * On second 
thought, * she mused, *I think I will wait until after 
we deal with Mason. At least we won't have to worry 
about an ambush when we leave the temple! * 
Satisfied with her decision, Sylia shifted her 
thoughts when she noticed they neared the 
gruesome marker to the temple road. She suddenly 
felt the aura of several powerful mystical spells 
emanating from the head.
                    "Halt," Sylia commanded, stopping her 
own horse about 15 feet from the chest. The others 
also stopped their mounts, still on watch for a 
possible ambush. 
                    "Nene," Sylia said turning to the young 
mage. "Take a magic reading on the severed head.
I felt some enchantments emanating from it." 
                     "Huh...Oh! Hai, sensei," Nene replied, 
her eyes red and puffy from the tears she cried at 
the Genom Guard's fate. * Nene, * Sylia thought, as 
she watched her pupil draw her staff from it's place,
* I sometimes forget that you still possess the 
innocence of youth. * She continued to observe 
Nene as her pupil prepared to attempt the reading. 
Nene turned her horse length wise and aimed the tip 
of the staff at the head. 
                      "STAFF OF DETECTION," she said,
"REVEAL THE NATURE OF THE MAGIC SET
AGAINST US." 
 At the finished of her words, a blue beam of light 
streaked out of the staff tip and enveloped the 
severed head. It pulsed around the head but the 
color never changed then it shut off. Sylia knew 
what that meant.
                    "I'm sorry, sensei," Nene said, her eyes 
downcast, "There's an obscure spell among the 
magic. I can't get a reading." 
                    "Damn," Sylia said, a slightly 
disappointed tone in her voice." I should have 
expected the spells would be shielded somehow." 
Sylia returned to her thoughts as Nene placed the
staff back in it's storage area.  * What are you up to 
Mason? * she mentally asked herself then sighed. 
* Unfortunately there is only one way to find out. * 
Sylia looked at the other Knight Sabers as they 
continued on their watch.
                    "Okay," she said, instantly getting the 
other's attention. "The only way we will find out what 
spells enchant that head is to activate them. I need 
you three to get off your horses in case the spell 
spooks them."
                    "What's the plan, Sylia?" 
Priss asked as the four warriors began to dismount 
from their steeds.
                    "Try to activate the spells, "she replied 
swinging her right leg over her saddle and setting 
it on the ground. "by becoming their target."
 Sylia removed her left foot from the stirrup and 
turned towards the others. The other three held their
horses, concern etched in their faces. 
                   "My armor will offer me some protection 
besides," she said in an attempt to reassure her 
team, "it's our only viable option." 
The other reluctantly agreed with her assessment 
of the situation. She walked her horse over to Nene 
and handed her the reigns.
                   "Nene, I want you to watch the 
horses, If they spook, just let them go. We will 
recover them later." Sylia said. "Priss? You and  
Linna  prepare to assist me just in case I need 
it."
                    "Right," Priss said, as she confirmed 
Sylia's orders. While the two moved into position, 
Sylia watched Nene take Linna and Priss's horses. 
She still wore a concerned expression. Sylia barely 
heard the whispered words a few seconds before 
she started on her walk to the chest.
                   "Be careful, sensei," she whispered.
Sylia slowly walked towards the chest. Her eyes 
transfixed on the severed head in an attempt to 
detect any spell activation. About three feet from the 
chest, Sylia stopped. Her mind felt the various 
spell's activation. At the same moment, she heard 
the horse's neighs of protest and Nene's attempts to
calm them. * Here we go, * she thought as she
took a tentative step forward. Suddenly, the head's 
closed eyes flew open, the sockets filled with an eerie 
black light. Sylia unconsciously took a small step 
back from the gruesome visage. She watched the head 
stir from it's resting place then slowly rose until it 
equaled Sylia's height. It stared at her for 
a few seconds then spoke.
                   "Greetings Sylia. I've been expecting 
you," it said in a light tone. "Sorry for the mess but 
 my 'pets' and I got a little bored and we decided 
to go play outside." 
* That's Mason's voice!! * Sylia thought, a sick feeling 
rose within her at the recognition. It took a supreme 
effort to keep her expression neutral. 
                  "So you did survive," she said coldly.
                  "You don't sound surprised Sylia," the 
head stated, his face in a mock pout. "After all the 
time and effort you put into trying to kill me, I 
thought you would be more upset at your failure."
                  "I've come to the realization that 
sometimes I don't mind being wrong," she loftily 
replied then her voice became deadly serious as a
predatory grin spread across her face, 
"Just as long as I get a chance to correct my 
mistake."
                  "Oh you'll get your chance soon 
enough," it said venomously, "but first I need to get 
rid of some excess baggage." The head rose up 
at an angle away from Sylia. It stopped about ten  
feet away from her. 
* Excess baggage? * She thought as she watched the  
head's assent. * What could he mean...by... oh no, *  
Her eyes widened the moment Sylia realized his  
intentions.
                  "Nooooo!!!" She shouted. Sylia leaped 
towards the head, her katanas drawn. She 
desperately prayed she could stop it before the head 
carried out it's goal. The pulsing eyes told her she 
would arrive too late.
                 "TRANSMUTE ROCK TO MUD!" it said 
as it's eyes emitted two cones of black light. The 
cones swept over the statues placed around the 
battlefield. A flash of steel abruptly stopped the  
dark energy emissions as Sylia swung Kotetu down. 
The ancient blade cleaved the head in half, its two 
parts plummeted to the ground a good distance from 
where Sylia landed. She came down in a crouch, not 
wanting to turn around. The slurping sound bitterly 
confirmed her guess. Sylia reluctantly stood up, 
turned around and walked towards the split head. 
She stopped when she saw the now melting statues. 
* Damn you Mason," she thought, the anger rising 
within her. * This ends now. * She noticed the horses 
gone as the others walked up to her. 
              "There went our reinforcements," Priss 
said with a slightly irritated expression on her 
face. "What do we do now?"
            "We finish this," Sylia coldly 
replied. "Once and for all."


end of part 2

NEXT: The final battle begins but for Sylia it soon 
comes down to a choice. A choice that may not only 
affect her dream world but the future of the Knight 
Sabers in the real world as well!

AFTERWORDS= O-kay! If your reading this then you
must want to see the list of whom I might use in the 
timeline. There it is:

1. SAILOR MOON
     
2. GUNSMITH CATS

3. LOVELY ANGELS(D**** PAIR)

4. GOGOL 13, THE PROFESSIONAL

5. BEAN BANDIT

6 VAMPIRE HUNTER D

7. VENUS WARS(maybe)

8. PROJECT A-KO

9. BUBBLEGUM CRISIS

There will be others but I can't remember who right now.
Sorry. :(
note: I would use OH! MY GODDESS!! but I'm not familiar 
with the series.



APPENDIX

CELESTIAL BUREACRACY= After the GODS WAR,
a form of government was formed by the various mythos
as a means to prevent conflicts of worship. Each area of
worship(war, fertility, weather, and others) is separated
into a different department with a greater god as department
head. Under him/her is the various gods and goddesses 
worshipped by that area. The head of this massive bureaucracy
is called Kama-sama, and holds the post for 500 years then 
a new head is elected from the leaders of each mythos but
they are voted on by all the gods, goddesses and heroes. The
Kama-sama can only appoint one god from his own mythos
as head of a department. The other heads must be from other
mythos. Unfortunetly the system isn't perfect in that minor
deities who are used to wielding far more power than they 
have now can be 'enticed' to looking the other way by
powerful mortals. 


DRAGON LORD = Warrior/mage who turned himself
into a lich. Mortal enemy of Walakomu. He was 
destroyed by his enemy after he stole the power of
MA YUAN(killer of the gods) in an attempt to take 
over heaven. Walakomu mortal form died soon after
 his victory over Dragon Lord.


GODS' WAR = A holy war that threatened to destroy 
all of Kara-tur. It started with a small farming town 
that offended a god of weather in one myth then 
started to worship a god of weather in another 
myth. It snowballed to a point where almost all the
different myths became  involved. Walakomu(along 
with a few other gods) was able to stop the total 
annihilation of their worshippers. Afterwards the gods 
developed the Celestial Bureaucracy as a means to 
prevent it from happening again.

GOGOL 13= An assassin hired by the head of the
Stingray clan to protect his daughter in case he 
was killed. After Sylia's father was murdered, Gogol 13 
protected Sylia from numerous kidnap attempts backed
by Mason. He mysteriously disappeared soon after she 
began her war against Genom.

HACHI-MAKI = headband


KABUTO = O-yorio armor helmet

KOBAKAMA = trousers

MACKIE STINGRAY(8th level wu jen)= Mackie is
the younger brother of Sylia Stingray. He didn't take
an interest with swordsmanship  like Sylia but 
became fascinated with magic. So he is the student 
of Raven's but Sylia also tutors him. Mackie and 
Nene are on the verge of a romantic relationship.  
He will help the Knight-Sabers on jobs when 
needed.

NECKLACE OF ADAPTATION = Necklace that
protects the wearer from various environments. 
Including needing to breathe.

OBSCURE(spell)= Spell designed to confuse a detect
magic spell. A detect magic spell, when cast upon a 
obscure spell, will only show there is magic there but 
not what kind.

RAVEN(23 level wu jen)= Raven was an ally of 
Sylia's father. When Sylia's father died, Raven took 
both Sylia and Mackie under his wing. Sylia 
didn't need full training, so he eventually took Mackie 
as his pupil. He is a kindly old man though he does 
not mince words and can be rather brutal in his 
assessments of people. Priss annoys him to no end, 
insisting on calling him 'Pops.' She has come close 
to being turned into another lifeform by him on more 
than one occasion though she seems to sense just how 
far she can push him. He has connection to an
assassin known only as GOGOL 13.

RAVEN'S KNOLL = Home of Raven and sometimes
base for the Knight Sabers.

TELEPORT BROOCH = a brooch that when 
activated instantly teleport a person to a 
specified location. It can teleport more than 
one person at a cost of one additional charge 
per person. It can NOT be recharged.

STAFF OF DETECTION = a collapsible staff that can 
detect and analyze magic, treasure, monsters, traps, 
and secret doors. It has a limited number of charges 
plus a number of times it can be recharged after that
it is useless.

TABOOS = Taboos are things Wu Jen either have to do 
or avoid in order to keep all of their power. Due to the 
merging of wu jen and magic user into one major group,
a wu jen must take a taboo at double the normal rates.
Sylia has 3, 
             1. She must pay respects to any magical 
item she uses.
             2. She can't make love with a member of 
the opposite sex for pleasure.
             3. She must make weekly major offerings to 
the spirit powers.
Nene has 1,
             1. Obedience to her sensei

WALAKOMU = Walakomu  is a lesser god
worshipped by those who seek justice against 
enemies that are 'above the law.' He is also the 
head of Internal Affairs for the Celestial 
Bureaucracy. (see: GODS' WAR) (note: Walakomu
monitors Sylia from time to time. He is strongly 
considering giving her the job of coordinator of his
investigative staff when she dies.)


WALAKOMU'S ARMOR =  Armor he used to 
defeat the Dragon Lord. It enhances the wearer's
strength and speed, allow the wearer to fly for a 
short period of time and can detect magic.  It's
 most important feature is the ability for a multi-class
sorcerer to cast spells with the armor on but the 
caster takes some damage from any spell they cast.
It is possible for a caster to die casting a spell 
against another opponent. The armor must be stored
upon a special shrine dedicated to Walakomu and the
 user must ask permission for the armor in order to 
use it. If their request is granted, the shrine will 
emit a golden glow that will cover the armor. The glow
will also enchant the users weapons to allow even non-
magical weapons to damage monsters only affected by
magical weapons. If the request is not granted the armor
cannot be used. The user must also perform  a duty for 
Walakomu once per year or they can't use the armor. 
 Note: The detect magic spell is powered by a god not
a mortal mage. It is somewhat more powerful than the
normal spell.