"This is an imaginary story. But then, aren't they all?" Alan
Moore, "Whatever Happened to Superman"
ALTERNATIVE UNIVERSE STORIES
by Scott K. Jamison
This essay is primarily meant for new writers of fanfic, although
experienced writers may also find it of interest, and will certainly have
their own points to add. Once again, I'll be primarily drawing on Ranma
1/2 for examples, but most of what I'm going to say can apply to any
series.
Technically, any fanfic is de facto alternative universe, since
it is not written by the original creator(s). But we'll focus on those
that are written specifically as alternative to the original continuity.
Alternative Universes, aka "Elseworlds", can be best described as
"what if" stories. They've long been a booming subgenre in science
fiction, where "What if the South won the Civil War?" alone has spawned a
dozen good stories and any number of mediocre ones.
As is my habit, I'll sort these "what ifs" into handy
categories.
1) Venue Changes. These are changes to the background world of
the series so drastic as to make it an entirely different setting. For
example, setting the action in a different time period or country.
Gagne's "Ministry of Confusion" is a prime example.
"Fusion" stories, where one series' characters are implanted in
the situation of another series, are usually of this type as well.
"Paint it Black" was an especially interesting "venue change"
story. It starts with a feint towards being an "in-stream" alternate,
but as the background details mount, it becomes ever clearer that this is
not our world, or Takahashi's. (Or even a nice place to visit. A-ko and
*Spawn*? Oh well, I'm sure they'll be very happy together.)
"Venue change" stories work best with series that rely most on
the character interactions and personalities. Series where the
environment itself is a major character (like Rayearth or El Hazard) lose
something unless they're the situation part of a fusion.
2) Background Changes. These are changes that happen before the
official start of the series, but don't affect the whole world. They can
be deep background (Jyuusenkyo springs affect minds as well as bodies,
the Silver Millenium had a ruthless secret police) or personal background
(Ranma was born female, Mamoru Chiba died in that car crash.)
An interesting example of this type is "The World Without", where
(apparently, I missed the first chapter) Queen Serenity decided not to
give her daughter an alternate fighting identity, thus the Senshi must
muddle along without Sailor Moon.
Most "background change" fics start at the beginning of the
original series, though some will reveal the start of the changes first.
Loader and Domine's "Ill Met" series is unusual in that while the effects
of the changes are immediately obvious, what happened to make these
changes is still unrevealed even relatively late in the story.
3) In-Stream Changes. These stories start their changes during
the regular storyline. It can be almost immediate (Ranma shows
incredible strength of will and doesn't make the "built better" crack),
or considerably down the road (Naru dies to save Nephrite.)
Good examples of this type are Hitomi Ichinohei's "Alternate
History of Ranma 1/2" and Lawson's "Thy Outward Part."
The big advantage of "in-stream" stories is that you don't
normally have to start any earlier in the story than the change itself.
4) Borderline Cases. This category includes things like "new
character" stories, which can deviate considerably from continuity if
there are a number of stories featuring the newbie; "contrary to
assumptions" stories, which violate things the author clearly intended
but never spelled out in the original, even though made clear in
interviews (such as those fics where the Nanniichuan *cannot* cure
Ranma); and "rules change" stories where the "World Laws" of the original
series no longer apply (a good example of this is Zen's "Bitter End",
where the "slapstick" rule is suddenly repealed, with tragic results.)
Things to Do
1) Pick a divergence point. This is not necessarily directly
tied to your "what if". For example, one of Biles' "Elseworlds" asks
"what if Dr. Toufuu were the first man to defeat Shampoo?", but the
actual divergence point is up to a century earlier, resulting in Happosai
living in Joketsuzoku.
An earlier divergence point will allow for more personality
changes if a particular "what if" is difficult to justify.
2) Consider the domino effect. It's best to write out in advance
at least a partial timetable of the changes that result from the
divergence point.
For example: What if Genma had just a smidgen more honor?
a. Despite being sorely tempted by Mr. Kuonji's offer of the
yatai as dowry, Genma refuses to engage Ranma to Ukyou because of the
Tendou promise.
b. Mr. Kuonji explains to Ukyou why she can't marry Ranma. Being
a six-year-old, she doesn't quite get it.
c. Ukyou gets mad at Ranma for "liking another girl better" than
herself. Ranma gets confused, and there's a fight. As a result, Ranma
learns Ukyou's gender and what an "engagement" is.
d. The problem explained, Ranma and Ukyou return to being good
friends. Due to both of them moving all the time, they only keep in
touch sporadically over the years.
The most obvious changes are to Ukyou, who doesn't have quite so
bad a heartbreak and no particular need to dress as a boy for a decade.
She could very well have had another engagement arranged by her father
instead. But Ranma could have learned slightly different attitudes about
girls and engagements due to that early encounter, which alters his
behavior towards Akane, which alters her reaction to him, which alters
the reactions of the other Tendous, and down the line.
3. Synopses. While they are important for any multi-part story,
they're absolutely essential for one where the reader is otherwise likely
to go "so when did Mihoshi become a prostitute again?"
Things to Watch Out For
1) Lockstep. This is the tendency to follow the original a
little *too* closely, to the point of just inserting new names in the
original dialogue. While it's good to keep a clear connection to the
inspiration, sticking too close risks boring the reader. See the Kodachi
fight in my own "Twilight Existence" for an example.
It's usually best to de-emphasize the incidents that are almost
unchanged from the original in favoer of new scenes, or try to come up
with new points of view to show them from.
2) What Th--?! These are changes that don't seem to make sense
from the premise, such as OOC behavior in someone whose history should
not have been affected by the divergence point. A particulary boggling
example is the changes to Mousse and Cologne in "Ranko and Kaneda".
(Sorry, Mr. Wong, but my suspension of disbelief is badly frayed...)
Note that the sillier or more surreal your story is supposed to be, the
more "what th--?!"s you can get away with.
3) The "Shouldas". This is a tricky one, and a fine line for
authors to work with. It happens when the writer considers a particular
"what if" to be so neat, or the way things "should have happened" that
the story starts going too smoothly for the characters, things clicking
into place just a bit too easily for the reader to stomach. Usually you
won't notice this until a reader calls you on it.
Well, I hope this essay has been useful to you, or at least not
too boring.
SKJAM!
"What if Ranko were the vengeful spirit of Ranma's stillborn twin
sister?"