I have seen on the net a version of the Ranma RPG based largely on the
White Wolf StreetFighter Storytelling system. It seems to work okay, as
the combat is based on a hex map with damage determined by rolling a dice
pool made up of attribute (strength) + technigue (punch) + maneuver
modifer (fierce type punch), with only values of 6 or higher valid using
d10's. If anyone is interested in privately discussing this or having me
post the version that I found, please reply. :)
The Verz
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