At 23:18 29/05/96 -0400, you wrote:
*laugh* What type of game?
God knows...
What about the Ryouga Infocom game? The cheapest game to produce,
you'd only need one line: "You are in a twisty maze of corridors,
all alike."
--Sean Gaffney
--"You git! I thought you were dead! Git git git!" - Benny, No Future
^_- here's the source code for the Ryoga Infocom Game....
compiles correctly with Inform v5.5 (v1502a) infocom game compiler.
! ----------------------------------------------------------------------------
! And when he hath the kernel eat,
! Who doth not fling away the Shell? - John Donne, "Community"
! ----------------------------------------------------------------------------
Constant Story "RYOGA";
Constant Headline "^An Interactive Ryoga Adventure^\
Copyright (c) 1996 by (your name here).^";
Include "Parser";
Include "VerbLib";
Object Blank_Room "Blank Room"
has light,
with description "You are in a small dark room. Exits lay in every \
direction imaginable.",
n_to Blank_Room, s_to Blank_Room, e_to Blank_Room,
w_to Blank_Room, d_to Blank_Room, u_to Blank_Room,
ne_to Blank_Room, nw_to Blank_Room, sw_to Blank_Room,
se_to Blank_Room, in_to Blank_Room, out_to Blank_Room,
cant_go "You found a way out i didn't forsee!!!";
[ Initialise;
location = Blank_Room;
lookmode = 2;
print "^^^^^Welcome to Ryoga's Endless Adventure...^^";
];
Include "Grammar";
end;
-df
Aliases : Dark Fiber, Virulent Dragon, Entropy.
Affils : Entropic Coders, =UDIC=
email: entropy@break.com.au
http: http://www.break.com.au/~entropy
ftp: ftp.break.com.au/user/e/entropy