Subject: BGC/SR Conversion Character Gallery 1.1 (you might want to read/comment)
From: Harvey Torrance Griffin
Date: 4/25/1996, 12:36 PM
To: fanfic@tendo-dojo.ranma.net
CC: bgc-list@world.std.com

	See below.
	Anybody have any ideas for corrections/additions?

HTG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: hagen@gol.com (Shawn Hagen)
Newsgroups: alt.fan.bgcrisis,rec.games.frp.cyber,rec.amine.misc
Subject: BGC/SR Conversion Character Gallery 1.1
 
   Bubble Gum Crisis/Shadowrun Conversion
   Character Gallery
   Version 1.1
Shadowrun is the property of FASA corporation.
Bubble Gum Crisis is the Property of Artmic/Youmex and Suzuki
Toshimustu
This gallery is in no way intended to be a challenge to those rights.
 
   Okay, all the legal crap out of the way, let's get down to brass
tacks. This is version 1.1 and it only adds a few characters and any
mistakes from version 1.0 are still there and there are likely to be
some new ones, especially when it comes to hair and eye color. I
expect a few complaints based on skill level and attribute levels as
well. If you have any problems  with any of the information presented
send me some e-mail and I'll get on it.
    Where heights are given they have been taken directly from the
B-Club. Couldn't find any weights.
     The characters, the attributes and skill levels are set for after
BGC 8.
     I've cross posted this to some other groups, hopefully, as not to
many people get all the alt hiearchy.
     Note on Intelligence: In Shadowrun intelligence not only measure
IQ. For lack of a better term, but also perception and awareness. As
such some characters who might not come off as amazing brains as it
were still have a high intelligence.
 
 
Prisila S. Asagiri   [Morning Mist]   Priss
Female
20 years old
Description: Long, straight, brown hair, worn neat, to the middle of
her back, two locks worn in front of her ears down to her chest.
Reddish brown eyes. 163cm tall. Athletic build. Attractive, hard.
Notes: Priss is angry, she has a self destructive death wish which is
only marginally weaker than her wish to live. She pits her skills
against fate constantly, be it racing her powerful bike along the wet
streets of MegaTokyo or going toe to toe with the latest technological
nightmare that the Genom R&D labs have cooked up.
    She lost her parents in the 2nd Kanto Quake when she was 12 years
old. She spent some time in an orphanage before leaving it to link up
with a cycle gang and sing in the seedy night clubs of MegaTokyo. Then
Priss lost her "second family" when the gang leader ,who she was very
close to, was killed one night on the highways of MegaTokyo. Shortly
after,  her quest for revenge thwarted, she was recruited into the
Knight Sabres by Sylia Stingray.
   She does not give her friendship or love easily and  all too often
once she has given it the person dies. Most of her relationships are
superficial with Priss being unwilling to open herself up. Only the
other Knight Sabres have her true friendship at this time.
 
Body 7
Quickness 6     Reaction 5                       Karma Pool 7
Strength 3      Initiative 5+1D6
Charisma 5      Combat Pool 8
Intelligence 4
Willpower 6
 
Skills
Armed Combat 3 (Edged Weapons 4) (Knives 6)
Demolitions 2
Firearms 3 (Heavy Pistols 5)
Gunnery 2 (Hardsuit Weapon Systems 4) (Hardsuit Railguns 7)
Throwing Weapons 2 (Non Aerodynamic 4)
Unarmed Combat 4
Athletics 5
Stealth 1 (Urban 4)
Biotech (First Aid 3)
Etiquette
 Street 4
 Media 3
Musical Production 3
Dancing 2
Musical Composition 5
Musical Instrument
 Guitars 3 (Electric 5)
 Keyboards 4
 Strings 4
Singing 7
Leadership 3
Negotiation 3 (Bargain 4)
Bike 6 (Racing 7)
Car 2
Rotor Craft 2
Combat Suits 2 (Hardsuits 6)
Build Repair Ground Vehicles 3 (Motorcycles 5)
Military Theory 1 (Small Unit Tactics 3)
 
Gear of Note:
   Priss will usually be carrying a knife and a heavy pistol, her
riding clothes, usually leather, enough money on herself for a night
out. Close by will be a very hot bike.
   She has a permanent low life style, clothing, musical instruments,
a simple computer system, entertainment system, a vehicle tool kit,
and the like.
 
Priss' latest bike
Handling 1/3
Speed 110/330
Body 2
Armour 1
Signature 2
Apilot 1
Firm Points 2
Notes: Streamlined and fast. Crotch Rocket extrordinaire.
 
 
Sylia Stingray
Female
23 years old
Description: Blue black hair, straight, worn just below the
collar,neat. Brown eyes. 179cm tall. Attractive, elegant.
Notes: Cool, in control, distant. Loosing her father to murder has
scarred Sylia deeply though she does not show it often. She is on an
impossible quest. Her secrets are her own.
   Raised in the lap of luxury she has had all the benefits and the
ability to become great but her life seems to be on hold. Until she
manages to complete what ever quixotic quest she has set herself Sylia
is like a butterfly tangled in the silk of her chrysalis, trying to
emerge. Sylia is not entirely sure what she herself wants. She has
killed the man directly responsible for her Father's death, she
realizes that she cannot destroy Genom but must act to be a balance
against the evil it does. She walks a thin line in this task.
 
Body 4
Strength 4
Quickness 5     Reaction  6                         Karma Pool 8
Charisma 6      Initiative 6+1D6
Intelligence 7  Combat Pool 9
Willpower 7
 
Skills
Armed Combat 3 (Edged Weapons 5)
Demolitions 4
Firearms 5
Gunnery 2 (Hardsuit Weapons 6)
Projectile Weapons 1 (Bows 3) (Daikyu 6)
Unarmed Combat 4 (Kyudo 6)
Athletics 4
Stealth 2
Biotech5 
Computer 5 (Hardware 7)
Electronics 5 (Diagnostic 7) (Security Systems 6)
Etiquette
 Corporate 5
 Street 2
Interrogation 2
Leadership 5
Negotiation 5
Bike 3
Car 4
Rotor Craft 4 (Fixed Rotor 5)
Winged Planes 3
Combat Suits 3 (Hardsuits 6)
Build Repair Hardsuit 5
Build Repair Combat Suits 3
Biology 4 (Medicine 5) (Genetics 6)
Computer Theory 5 (Hardware 6)
Boomer Theory 6
Military Theory 3 (Small Unit Tactics 5) (Security 4)
Physical Science 4 (Engineering 5)
 
Gear of Note: Sylia's clothing will always be the best possible,  she
will usually carry a small holdout pistol or something larger
depending on the situation. She will have as much money on her person
as she thinks she needs as well as several credit cards. She has a
permanent high life style, owning the building where she makes her
home. Her financial empire is vast though well hidden. She owns
property in MegaTokyo, some of it is used to house various pieces of
equipment such as the Sky Carrier.
     Sylia can get whatever she needs, in time. She has contacts
through out the world that can help her in obtaining even the most
tightly controlled piece of equipment, military or otherwise.
 
      Sylia's Car: Sylia owns a  replica 1954 Mercedes-Benz 300SL. As
well as modifications to the interior, a powerful communications suite
and computer system make up the dash, it has undergone some other
modifications that make it stand out from the other replicas produced.
Handling 2
Speed 75/220
Body 3
Armour 0
Signature 3
Apilot 0
 
The Augmented Sylia
   For those that must assume that Sylia is something other that
human, here is an idea.
   Sylia has bioware though no other character will. One of the
benefits of having a genius and a monster for a father.
    She has,
                     Cerebral Booster Lvl 2
                     Synaptic Accelerator Lvl 2
                     Muscle Augmentation Lvl 2
                     Synthacardium Lvl 1
 
  This will make Sylia a bit of a monster but your choice.
 
Nene Romanova
Female
19 year old
Description: Red hair, worn to her shoulders, curling slightly at the
ends with bangs that hang over her forehead. Green eyes.  156cm tall.
Nene is in good shape but her snacking habits keep her from being in
the shape she should be. This is not to say she in overweight.  She is
very cute.
Notes:  Open, innocent, young, all are excellent words to describe
Nene Romanova. Brave, intelligent, resourceful, are other words that
fit the young woman. Add to that silly and nave and one has an
excellent description of Nene.
     There were no harsh events in her young life to force her onto
hard paths like Priss and Sylia. She lived in a good home, with good
parents, and may have led a normal life if not for her intelligence.
She found school too boring for her tastes, found hacking to be an
intellectual challenge she enjoyed, thought her parents too strict.
All added up to send Nene running away from home, to the bright lights
of MegaTokyo with thousands of other run aways. Unlike most of them
Nene succeeded.
     Her talents with computers brought her to the attention of  Sylia
Stingray who was looking for a defensive, communications orientated
member for the Knight Sabres.
     Nene is the one just Knight Sabre. Her reasons are not based on
revenge or monetary gain but on the fact she feels that people need to
be helped. As such she has romanticised her involvement with the
mercenary group to some extent. She is perhaps the noblest of the
group.
 
Body  3
Quickness 4 
Strength 3              Reaction 5                Karma Pool 5
Charisma 4            Initiative 5+1D6
Intelligence 7         Combat Pool  7
Willpower 4
 
Skills
Demolitions 1
Firearms 1 (Light Pistols 3)
Gunnery 1 (Hardsuit Weaponry 4)
Unarmed Combat 3
Athletics 3 (Tennis 5) (Golf 5)
Stealth 3
Biotech 2 (First Aid 4)
Computer 7 (Software 9)
Electronics 6 (Electronic Warfare 8) (Security 7)
Etiquette
    Police 2 (ADP 4)
    Street  1
    Corporate 2
     Net 3
Leadership 1
Negotiation 1 (Bargain 3)
Bike 3
Car 3
Combat Suits 1 (Hardsuits 4)
Build Repair Hardsuits 1 (Software Applications 3)
Rotor Craft 1 (Fixed rotor 2)
Biology 2
Computer Theory 4 (Software 6)
Physical Sciences 1 (Chemistry 2)
 
Gear of Note: Nene has the normal  possessions any 19 year old girl
would. She owns a scooter which gets her around, perhaps with none of
the flash of Priss' bikes but it suffices for her. Through the AD
Police and their computers, which are wrapped around her fingers, she
has access, in theory, to quite a bit of kit.
    She tends to dress nice but usually stays away from the higher end
clothing. She does not often carry weapons. She carries enough money
on her self for a meal or two at a restaurant and some other basic
fun. She also has a credit card in case she spots a new piece of
hardware or an interesting piece of software.
     Of note is her computer system. Nene stays two or three steps
ahead of almost anyone but government agencies devoted to computer
work, top end research labs and Genom and for those she is usually on
equal footing thanks to Sylia's contacts. Her system has been put
together with hacking in mind but she is not limited to that only. It
also has a number of the best yet, to be released games on it.
 
Linna Yamazaki
Female
22 Years Old
 
Description: Linna's black hair is worn short, above her collar, but
is long in front. So long that the head band she always effects is a
necessity or her hair would be in her blue eyes.  176cm. Linna is in
excellent shape, teaching aerobic classes daily has ensured this. She
has an excellent figure. She is attractive.
Notes: What can you say about Linna? She lost her parents to a boomer
attack when she was 15 but she had both age and family that Priss and
Sylia did not so this did not become a tragic, defining event in her
life as it did to theirs. She mourned for a time and then moved on as
most people do in similar circumstances.
       Her one true love, what she has turned to for strength, is
dance. It was at the point of her greatest failure that Sylia
recruited her into the Knight Sabres. In a way Linna has been in
stasis, her life on hold as she regains her confidence in herself.
When that point comes she will once again pursue her dream of being a
world famous entertainer.
       Linna is easy to make friends with, even date if you make
enough money for her tastes. Open, fun, smart and the most
understandable of the Knight Sabres.
       She is in it part for the money and part for the reason she
feels it helps. She got over her parents death, she never forgave
Genom for its  part. She understands that they are mercenaries and has
not romanticised her involvement like Nene has.
 
Body 5
Quickness 6
Strength 4
Charisma 4      Reaction 5                            Karma Pool 6
Intelligence 5   Initiative 5+1D6
Willpower 6     Combat Pool 8
 
Skills
Armed Combat 4 (Whips/Flails 5) (Hardsuit Ribbons 7)
Demolitions 2
Firearms 1 (Light Pistols 3)
Gunnery 2 (Hardsuit Weaponry 6)
Unarmed Combat 5 (some style 7)
Athletics 6 (Aerobics 7) (Gymnastics 7)
Stealth 2
Biotech  (First Aid 3)
Computer 2
Etiquette
   Street 2
   Corporate 1
   Entertainment 4
   Dojo 3
Negotiation 3
Leadership 2
Bike 3 (Racing 4)
Car 3
Rotor Craft 2 (Fixed Rotor 3)
Combat Suits 2 (Hardsuits 7)
Biology 1
Physical Sciences 1
Military Theory 1 (Small Unit Tactics 2)
Dance 7 (Japanese Traditional 8)
 
Gear Of Note: Linna tends to dress well and will have enough money of
her for a night out or two as well as a few credit cards. She does not
often go armed but if necessary she will carry a small automatic
pistol in her purse. She owns a minivan which gets her around though
it is nothing special.
     She is renting a medium sized apartment which is also nothing
special.
 
 
Mackie Stingray
Male
17 years old
 
Description: Black hair, worn to his collar and above his ears, neat.
His eyes are brown. 162cm. Mackie is in good shape and has an average
build.
Notes: For a number of reasons Mackie is not driven the way Sylia is.
That is not to say that he is not interested in avenging his father's
death and keeping the boomer technology he invented from being
misused, he is. It is just that there are so many other things to
think about, like upgrading the motoslaves with a new piece of tech
that just came out or discovering a new way to sneak peaks at his
sister and the other Knight Sabres when the undress.
     Basically Mackie is a fairly normal 17 year old except that he is
brilliant and he does not go to school. What official records show on
the later score is anyone's guess. He is also a bit of a technophile.
      Mackie is mostly like a satellite orbiting Sylia, he is pulled
along with her. He is still young and has led a fairly protected life.
There is still much for him to learn.
 
Body 4
Quickness 4       Reaction 5
Strength 3          Initiative 5+1D6                 Karma Pool 4
Charisma 3        Combat Pool 7
Intelligence 6
Willpower 4
 
Skills
Armed Combat 2
Demolitions 2
Firearms 2
Gunnery 2 (Combat Suit Weaponry 3)
Unarmed Combat 3
Athletics 3
Stealth 2
Biotech 4
Computer 4 (Hardware 6)
Electronics 3 (Control Systems 5) (Security 4)
Etiquette
   Corporate 2
    Street 2
Negotiation 1
Bike 2 (Racing 3)
Car 2 (Truck 3)
Rotor Craft 3 (Fixed Rotor 4)
Combat Suits 3
Build Repair Ground Vehicles 4 (Bikes 6)
Build Repair Hardsuits 4
Build Repair Combat Suits 4 (Motoslaves 6)
Biology 2 (Medicine 3)
Computer Theory 2 (Hardware 4)
Boomer Design 2
Physical Sciences 1 (Engineering 3)
 
Gear Of Note: Mackie is heir to half the Stingray fortune. Of course
Sylia controls it all until he is twenty. His dress tends to be
matching the current trend for his age group, except when he is in
lubricant stained coveralls working on one piece of equipment or
another. He does not carry any sort of weapon.
      Mackie lives with Sylia in her apartment and works in Silky
Doll, more for his own pleasure than any need.
 
 
Leon McNichol
Male
26 years old
 
Description: Leon wears his dark brown hair to his shoulders and
usually has it combed back. His eyes are brown. 195cm. Leon is in
excellent shape, a muscular build. He is almost as handsome as he
likes to think he is and Leon likes to think he is very, very
handsome.
Notes: Leon is the quintessential hero. Good looking, talented, and
confident. Unfortunately he tends to be outclassed by the boomers he
fights. He is, little wonder, quite grateful for the Knight Saber's
existence.
     Leon's Japanese heritage is most evident in his proficiency with
the language. Those things and his experience, gained from time spent
in mercenary companies, were what made him a valuable recruit for the
newly formed AD Police. He spent some time with the tactical squads
before moving up the ranks into investigation.
     He is one of the senior most field officers in the AD Police. He
knows his job is important but at times he cannot help but to feel
impotent when dealing with some threat that is beyond the AD Police's
ability to deal with. While some in his place might feel resentment
towards the Knight Sabres, he can only feel gratitude.
 
Body 6
Quickness 5      Reaction  4
Karma Pool  7
Strength 5          Initiative 4+1D6
Intelligence 4
Willpower 5       Combat Pool 7 
Charisma 4
 
Skills
Armed Combat 3
Unarmed Combat 5
Demolition 3
Firearms 6 (Heavy Pistols 9)
Gunnery 4 (Combat Suit Weapons 5)
Athletics 5
Stealth 4
Biotech 1 (First Aid 4)
Computer 2
Electronics 1
Etiquette
    Street 3
    Military 3
    Police 3 (ADP 4)
    Corporate 2
Interrogation 3
Leadership 4
Negotiation 3
Bike 3 (Racing 5)
Car 4
Rotor Craft 2
Combat Suits 3 (K-11 5) (K-12 4)
Build/Repair Ground Vehicles 1
Build/Repair Firearms 3 (Pistols 5)
Boomer Theory 1
Military Theory 4 (Small Unit Tactics 6)
Psychology 2
 
Gear of Note: Leon tends towards jeans, t-shirts, riding boots and
leather jackets as well as an ever present pair of sunglasses. He
alternates between a Ruger Red Hawk .44 magnum and an experimental
15.3mm, 3 shot revolver called the Earth Shaker.  He will have one or
the other on him at most times. In the past Leon has also made use of
a small but powerful railgun.
   He will usually have enough money on himself for a night out as
well as his AD Police identification.
   He owns a fast bike, Genom made, 1100cc.
   Leon lives in a comfortable, mid sized apartment.
 
Daily Wong
Male
27 years old
 
Description:  Daily's reddish, brown  slightly curly hair is worn just
above the collar. He has blue eyes. 185cm tall. He has an average
build and is in good shape. He usually wears a gold hoop  earring in
his left ear. He has a rose tattoo on his right shoulder and needs to
wear reading glasses.
 Notes:  While Leon tends to be the more action orientated member of
the team, Daily is the thinker and has more experience in
investigation. He tends to be quiet and thinks things through. In a
way he acts as counter balance to Leon. A senior member of the AD
Police he has less combat experience than Leon and did not spend any
times in the tactical squads.
      He is a homosexual and is open about it.
 
Body 4
Quickness 4
Strength 4            Reaction 5                       Karma Pool 5
Intelligence 5        Initiative 5+1D6
Willpower 4          Combat Pool 6
Charisma 4
 
Skills
Armed Combat 3
Unarmed Combat 4
Firearms 4
Athletics 4
Stealth 1 (Urban 3)
Biotech (first aid 3)
Computer 3
Etiquette
   Police 5 (AD Police 6)
    Corporate 4
    Street  4
    Media 2
Interrogation  4
Leadership 3
Negotiation 4
Bike 2
Car 3
Combat Suits 2
Computer Theory 2
Boomer Theory 1
Psychology 4
Sociology 3
 
Gear of Note: Daily dresses well, taking pride in his appearance. It
should be noted that he does not carry a weapon that often. He
realizes that the average personal weapon is of little use against the
average boomer. He will usually have enough money on himself for a
night out. He will also have his ADP badge on him.
 
Quincy (last name unknown)
Male
70 years old
 
Appearance: Long, steel gray hair down to his shoulders, receding ever
so slightly to show a high forehead. Brown Eyes. Average build.
Quincy's appearance belays his age. Straight, tall, handsome and
dignified. He often effects cane but it is doubtful he needs it.
Notes:  Quincy is among the most powerful people on Earth. He can
consign governments to fall or prosper, he has peoples' lives in his
hands, there are some that would call him a god. He is a man
completely in control of himself and his environment and his
environment seems to be the world. MegaTokyo dances to his subtle tune
whether it knows it or not.
 
Note: Very little is known of Quincy so information is understandably
sparse.
 
Body ?
Quickness ?
Strength ?
Intelligence 8 at least
Willpower 6 at least
Charisma 10
 
Skills (known)
Etiquette
   Corporate 12
Leadership 11
Negotiation 11
Psychology 9 (group behavior 11) (individual behavior 11)
                           (motivation 11)
Sociology 7 (history 9)
 
 Gear of Note: Quincy dresses in the finest suits, all tailored for
him. He will have anything else he needs. Anything. Genom is his and
it has everything.
 
 
Reika Chang (Vision)
Female
24 years old
 
Description: Reika wears her dark brown hair to her shoulders, cut
above her brown green eyes in front. She has a slim, athletic build
and is of average height.
Notes. Reika Chang was a young woman who spent the majority of her
life refusing to be told what to do. She eschewed her family
obligations, looking for independence instead. Then her younger sister
Irene was killed in MegaTokyo and her outlook and goals changed. She
embraced her family obligations because they gave her the opportunity
for revenge.
     Currently she is still unsure of which way to go. She could
follow her musical career or her family obligations. Trying to balance
both is likely to lead to failure in both.
 
Body 4
Quickness 5
Strength 3          Reaction 5                            Karma Pool 5
Intelligence 5     Initiative 5+1D6
Willpower 4       Combat Pool 7
Charisma 6
 
Skills
Armed Combat 2
Unarmed Combat 3
Firearms 4
Gunnery 4 (Combat suit weapons 6)
Athletics 5
Stealth 4
Biotech (First aid 3)
Computer 4
Etiquette
    Street 1
    Corporate 5
    Media 5
Leadership 3
Negotiation 2
Car 4
Bike 3
Combat Suits 3 (Chang Industries GD-42 6)
Military Theory 2 (Armored unit tactics 4)
Singing 6
Dance 4
Biology 2
Physical Sciences 2
Psychology 1
Sociology 3
 
Gear of Note: Reika tends towards finer fashions and will have a
number of credit cards as well as cash on her person. She will often
carry a revolver. Through her Grandfather and Chang Industries, as
well as Hou Bang, she has access to a number of pieces of kit as well
as information.
 
Kou
Male
29 years old
 
Description. Kou wears his brown hair long and pulled back from his
face. His eyes are brown. He is tall and well built and handsome.
Notes: Kou has know Reika since both of them were children. He has
been a with the Chang Family all his life and considers protecting
them to be his highest ideal. He is willing to give up both his life
an freedom to protect Reika. The two have become very close. He will
follow Reika in whatever she does even if he disagrees with it. As
long as he is close he can protect her.
 
Body 6
Quickness 6
Strength 5        Reaction 6                        Karma Pool 7
Intelligence 6   Initiative 6+1D6
Willpower 5     Combat Pool 8
Charisma 4
 
Skills
Armed Combat 4
Unarmed Combat 6
Demolition 4
Firearms 7
Gunnery 4 (Combat suits 7)
Athletics 6
Stealth 6
Biotech (first aid 3)
Computer 2
Electronics 3 (Security systems 5)
Etiquette
   Corporate 5
   Street 5
   Media 1
Interrogation 4
Leadership 4
Negotiation 4
Bike 5
Car 5
Winged Plane 3
Rotor Craft 3
Combat Suits 5 (GD-42 7)
Build Repair Fire Arms 4
Computer Theory 1
Military Theory 4 (Armored unit Tactics 6)
 
Gear of Note:   Kou usually carries a weapon in his person and has
enough money to deal with most problems that come up. And if that is
not enough he can get more. He dresses well, if only no to stand out
from Reika, He has the same access to equipment from Hou Bang that
Reika does.
 
Fargo
Male
32 Years old
 
Description: Dark blonde, almost light brown, hair worn short and
usually disheveled. Brown eyes. Fargo is a little above average height
but everything else about him is average.
Notes: Fargo tends to know what is worth knowing in MegaTokyo and to a
limited extent, Japan. He is also smart enough to keep this quiet as
he knows that knowing too much is a good way to get killed. He is
Sylia's Fixer and as such has a part in setting up many of the Knight
Sabre's jobs. While not the most moral person he does stay bought and
will not betray his clients for money.
 
Body 3
Quickness 3       Reaction 3                  Karma Pool
Strength 3          Initiative 3+1D6
Charisma 4        Combat Pool 6
Intelligence 5
Willpower 5
 
Skills
Firearms 3
Unarmed Combat 3
Stealth 3
Biotech 1 (First Aid 3)
Computer 4
Electronics 4
Etiquette
  Corporate 6
   Street 6
   Media 2
Interrogation 3
Negotiation 7
Car 3
Computer Theory 3
Psychology 3
Evaluate Value of Hi-Tech equipment 6
Equipment Acquisition 4
 
Gear of Note:  Fargo will have what he thinks he needs on him. He will
carry a weapon if he feels it necessary.
  He will always wear his dobu nezumi iro no sutsu (gutter rat
coloured suit, and yes, this is for real) which is common among the
salarymen of the city. If he straightens his tie, assuming he is
wearing one, and smoothes some of the wrinkles from his suit he can
pass himself off as one of the ubiquitous salarymen. If he dumps a cup
of coffee on himself and rubs some dirt on the suit he can look like
one of the homeless. In short it is totally forgettable and common as
dirt. Another benefit is that if he has to dump a cup of coffee on
himself he will not feel bad about it.
 
Fanfic Characters  (these characters are not from the series)
 
Sexaroid Boomer 33S 3rd Gen AA41C  "Domino Odotte" (from fanfic Anima)
Female
Recently activated
 
Description: Domino wears her long, black, straight hair to her waist,
though often braided so it does not get in her way. She has deep green
eyes and pale skin. She has a slim and athletic frame, one might
almost say streamlined. Like all the Sexaroids she is very beautiful.
Her age is hard to guess and one's estimate will often depend on what
she is wearing. At her Genom executive best she seems to be in her
early to mid twenties. Dressed casually that guess will drop down to
as low as sixteen.
Notes: Brian J. Meison wanted immortality but it was denied to him,
his insane incarnation "Largo" had all his memories but was not him.
After Largo's death Meison's people tried once more using a body that
was closer to human, a 3rd Gen sexaroid. While Domino Odotte, a name
she chose, is not Meison she does have his memories, thought not the
emotional attachments, and his experience.
   In short she has the ultimate mind for business and the ultimate
body for sin and at Genom the difference between them is razor thin.
   She is a woman who was given a legacy for the acquisition of power
and she has been doing just that. Already in one of the higher
positions of power in the Tower she is now willing to wait until she
can take the ultimate seat of power.
 
Body 4 (6)
Quickness 4 (7)         Reaction 9                 Karma Pool 2
Strength  4 (7)           Initiative 9+3D6
Charisma  6 (10)       Combat Pool 10
Intelligence 5 (7)        Task Pool 1
Willpower  6
 
Skills
Armed Combat 2(3) (Edged Weapons 5(6))
Demolitions 3
Firearms 4 (5)
Unarmed Combat 3(4) (Karate 6(7))
Athletics 3 (5)
Stealth 4(5)
Biotech 2 (First Aid 4)
Computer 6 (Software 7)
Electronics 3
Etiquette
  Corporate 6 (10)
  Street 3 (7)
  Media 2 (6)
  Geisha 4 (8)
Interrogation 4 (8)
Leadership 4 (8)
Negotiation 6(10)
Bike 2
Car 4
Rotorcraft 3
Combat Suits 4
Biology 3
Computer Theory 4
Boomer Theory 2
Military Theory 3
Physical Sciences 2
Psychology 4 (Group Behavior 6) (Individual Behavior 7)
                            (Motivation Theory 5)
Sociology 3
 
Gear Of Note: Domino usually dresses well, the finest suits and
dresses but she has been known to wear much plainer clothing. She will
often carry a knife and arms herself with a 9mm or some other easily
concealed pistol.
   She lives in Genom Executive estates and can be considered to have
a permanent high life style, permanent as long as Genom stays happy
with her.
   Domino carries enough money on her as befits a Genom executive
which is to say a lot. She also has a number of credit cards.
   Through Genom she has access to most anything she wants.
   While she uses a chauffeur (boomer) driven limousine she does own a
Nissan Fairlady 240ZG which is in mint condition.
   She has the standard Bioware for an 33-S.
  
  Final Note. Domino is a monster. She is an example of what happens
when you put and experienced mind in a sexaroid body and for that
reason she is one of a kind.
 
Nobody is there. Nobody Knows what that is. Nobody knows where
they are going. But Everyone knows that everything is chaos.
 -The Analysis of Ghost in the Shell
   Shawn Hagen (hagen@gol.com)
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