Well, after trying to catch up on this thread, here's my take on this
whole thing:
* There is no One True Way to write. Period.*
I've hung out on the Fido WRITING echo for a couple of years, where some
really good writers hang out, including several pros... and this is one
point that gets echoed over and over. Some people work best creating a
very detailed outline and writing from that. Others just sit down and
plug right in. Some people come up with individual scenes, and then write
connecting glue between them (I probably fall into this camp as much as
anything).
(One rather entertaining almost-flamewar started when someone came onto
the echo and started asking questions about how the various authors
worked, and then refusing to accept the answers when they conflicted with
his preconceived notions. He kept insisting that all writers must, deep
down, follow a similar set of mechanistic processes while writing; and
that these processes could be deduced and bolied down into a formula for
creating good writing. Needless to say, this attempt to create a "Grand
Unified Theory of Writing" was not received well by several authors who
had actual experience, and who knew this "gentleman" didn't have a clue.
Okay, I'm exaggerating a little bit. But not much.)
The only thing that really matters is the result: the story that comes
out at the end. How you get there won't make a difference to the reader,
if you're doing your job as a writer. Trying to say "*This* is the way
you should write" can hurt instead of help; especially if you try to fit
all writers into one writing method, and that method becomes a
straightjacket.
If you keep beating your head against a wall trying to write something a
certain way, and don't seem to get anywhere, then DON'T keep digging
yourself into a hole. Try something different instead. If you can't get
an outline worked into shape, try sitting down and just writing. If you
start writing and the story keeps wandering all over the place, then try
an outline to keep things on a better track. Whatever happens, don't be
afraid to try something new -- and don't be afraid to say "This doesn't
work for me, now it's time to try something else."
This is one of the areas where C&C -- and discussion on this ML -- can be
extremely helpful. If you're stuck on a scene -- or having trouble
putting together a story -- or have this great idea that you can't seem
to work into shape -- then a suggestion from one of the other ML'ers
could be just the spark you need to get things going.
That being said...
There are some basics that *do* matter, and are more-or-less universal.
Grammar, spelling, and punctuation are the obvious ones. While people
usually forgive problems with these in informal writing, like fanfics,
mechanical problems can and do get in the way of enjoying a story.
Depending on the kind of story you're writing, characterization will
usually be very important. If you're writing a "gag" or "problem" story
-- "I want to build a story around a really awful pun," or "Genom comes
up with a new boomer design/battle plan/other plot problem -- how do we
stop it?" -- then characterization is less important than if you are
doing a "How would Ranma deal with being permanently stuck in cursed
form" kind of story. But no matter what kind of story you're doing, good
characterization can help it. There's a moment of delight a reader can
get when an author does a particularly good character bit, when the
reader jumps up and says "Yes! *That's* character X!" or "<Chuckle>
That's what character Y would do, all right." These moments can make or
break a story, make the reader love it if it works -- or make the reader
hate it when it doesn't work.
There were some other points I wanted to make... but <Sigh> I'm afraid I
forgot them by the time I sat down and started writing this thing.
Frito: Thank Ghu! I can hear da audience cheerin' now!
<Abashed> Getting down off my soapbox now...
Travis Butler
(The Professor, formerly of Myth and Magick!, Lawrence, KS;
tbutler@tfs.net, now from the Wandering Powerbook;
<http://www.tfs.net/personal/tbutler/>;
Mac page <http://www.tfs.net/business/tbutler/>)
..Cats are the proof of a higher purpose to the universe.